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M1W

Throken THK

1.0.0 1.1.0 1.1.1 1.1.2 1.2.0 1.2.1 1.3.0/1.4.0 1.4.1 1.4.2 1.4.3 Switch 2

Summary

Puts thrown weapons into a state of being broken and unbroken at the same time, leading to strange behavior such as being unable to be picked up by Link or enemies.

Ikaboze - 17 May 2025

Instructions

  1. Bring a two-handed weapon down to one durability (including its fuse durability) and fuse a gibdo bone to it
  2. Stand on the corner of a hoverstone on level ground and throw the weapon onto the opposite corner of the hoverstone
  3. A prompt should appear saying that the weapon broke, but the weapon should still exist on the ground

Notes

Throken weapons have no despawn radius, and can never be unloaded from distance

Resources